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gaming
Total: 14 results found.
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1.
IMMMUN chapter 8
(Workshop/Stuff by Members)
... about obsessive-compulsive addiction to material objects, TV, computers,
gaming
or smartphones ('zombie hunchbacks') it is not modern technology that gets in our way, but the way we misuse it. Tech, used ...
2.
IMMMUN chapter 4
(Workshop/Stuff by Members)
... a hot programmer and a powerful system, a
gaming
expert and their tools, a musician and their instrument; can with practice function as a single unit which proves to be much more than the sum of its parts ...
3.
I've Made My Mind Up Now: Foreword
(Workshop/Stuff by Members)
... are not
gaming
software, but we are bound to encounter some critic who reviews this book before reading it, so I have. THANKS proofreading: LeScal, Lito, Neu McCoy cover ...
4.
H Lifestyle use of drugs by healthy people for enhancing cognition, creativity, motivation and pleas
(Neurohacking/Drugs & Chemicals)
... 2010). Delivering cognitive training using
gaming
technology represents a novel and innovative way for individuals to maintain good brain health and motivation and has recently been shown to improve ...
5.
Subject Index for Archives
(Neurohacking/Resources)
... 8.401
gaming
...
6.
Advanced questions for Profiling Game
(Neurohacking/Resources)
Advanced questions Before starting advanced type questions, all players should review their performance on basic questions. Were we able to be absolutely honest, or did we ...
7.
Intermediate questions for Profiling Game
(Neurohacking/Resources)
Intermediate questions Before starting intermediate type questions, all players should review their performance on basic questions. Were we able to be absolutely honest, or did we find ourselves ...
8.
Basic questions for Profiling Game
(Neurohacking/Resources)
These questions and the Profiling Game itself are for Intermediate NH students. If you are not at Intermediate level, you may not understand some of the terms in the questions. ...
9.
Neurohacking Tutorial 10 -Emotion, relationships & interaction
(Neurohacking/Tutorials)
... his steed, a hot programmer and a powerful system, a
gaming
expert and their tools, a musician and their instrument; can with practice function as a single unit which proves to be much more than the sum ...
10.
Neurohacking Tutorial 9 - Emotional Stability & Unconscious Mind
(Neurohacking/Tutorials)
... interaction in the complex game of life. In short, to develop any further, intelligent minds needed a better
gaming
system. And at this point in evolution, the master programmer "intelligence" ...
11.
Alternatives to work
(Homeworld/School & Work Alternatives)
... the course, you end up with a qualification as well. The OU is prejudiced about lower age limits (18) but not higher -you can be 80 years old and still get the grant. Online
gaming
Online ...
12.
Methods & Technology Intro - Part II: Technology
(Neurohacking/Methods & Technology)
... still be detected it is more difficult to determine the area of the brain that created them or the actions of individual neurons. Some designs are used in
gaming
; these are not usually accurate enough ...
13.
BTPT 3, 4
(Workshop/Beyond The Porcelain Throne)
... problems by counting the spots on your bottom and interpreting the results, the Darragdomians are still at work but are probably not very well. Give them something worthwhile to join –like a
gaming
network, ...
14.
BTPT 2, 3
(Workshop/Beyond The Porcelain Throne)
... to Southern Ireland [where one of Sacha's parents lived]. Sacha worked for a computer research firm, Hideo worked in graphic arts &
gaming
. They shared a flat and they shared an ideology –they wanted ...