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... thinking”. It concentrates on the principles that guide rational thought and discussion. Logic plays a key role in critical thinking, invention, discovery, creativity, strategy, planning, judgment ...
2. IMMMUN chapter 6
(Workshop/Stuff by Members)
... for success, and it's interaction.  Interactive behaviors create a matrix in which relationships thrive, and lead to the development of new ideas, rational arguement, exploration, creativity, ...
3. IMMMUN chapter 5
(Workshop/Stuff by Members)
... motivation and memory (and hence for learning, creativity, intellect, communication and all the rest). It is a 'biggie' in our system and in our lives.   Emotion provides us with the motivation ...
4. IMMMUN chapter 4
(Workshop/Stuff by Members)
... so many others, such as motivation, patience and perseverance, creativity and accurate calculation. Indeed, better control of short-term impulses in conflict with long-term goals is linked to everything ...
5. IMMMUN chapter 3
(Workshop/Stuff by Members)
... play, creativity, nourishment, resources, companionship, survival, variety, exploration, aesthetic enjoyment, fun, etc., all count as 'positive signals'. Against this it sets potential dangers detected ...
6. IMMMUN chapter 2
(Workshop/Stuff by Members)
... sensorimotor to the abstract cognitive. They are used in learning, memory, relationships, creativity, decision making and problem solving.    stretch mode In 'stretch mode' the system ...
7. IMMMUN Appendix 1
(Workshop/Stuff by Members)
...  procedural skills:  ability to create, follow and remember procedures creativity, construction and designing skills  ability to make up a story ability to follow a recipe, list ...
8. IMMMUN Chapter 1
(Workshop/Stuff by Members)
... stability, attention, empathy, prediction, creativity, concentration, intellect, control, judgment, problem-solving and so on.   Extraordinary claims require extraordinary proof; the proof for ...
9. I've Made My Mind Up Now: Contents
(Workshop/Stuff by Members)
... growth & repair, protection   secondary modes: stretch, relax and salience   PROGRAMS   the processing cycle of emergence   learning, memory & creativity programs   ...
10. Ground Floor
(Workshop/Pillars Of Nobility)
... there. It could be nothing and I'd look ridiculous, it could be huge and then it'd be too much responsibility for his little shoulders... Now, alone meant celerity, efficiency, adaptive creativity... and ...
h1 h1.western h1.cjk h1.ctl p H Lifestyle use of drugs by healthy people for enhancing cognition, creativity, motivation and pleasure L-S Camilla d'Angelo, George Savulich, Barbara J Sahakian Accepted ...
12. Subject Index for Archives
(Neurohacking/Resources)
...        s&f creativity ...
... own performance in one or more concrete sensory and/or motor areas. Our culture; our 'interactive psychology', is our collective human body of knowledge, ability and creativity as well as methods, technology ...
... self direction and coordination. In previous tutorials we looked at some of the supporting factors for executive functions; such as morality, reasoning, judgment and creativity. There is one more main ...
... Some lists include network 4 and 5 skills, such as intellect and creativity. We have examined some of these abilities in previous tutorials, and will be looking at several more in this tutorial. The ...
... as our real self) is, like our abilities for creativity and logic, a foundation for the development of wisdom. Our ability to exert counterfeit moral self-control is limited; but our ability to maintain ...
... be consolidating unconscious knowledge with conscious confirmation, using creativity and intellect. Since it is apparent to us from observation of amoebae, ants, etc., that many living creatures can survive ...
18. Sakiro's Hackipedia Volume 3
(Neurohacking/Resources)
... type of input all the time (such as most brain training offers). Creativity, design, construction, cooking, dancing, games and gardening all provide plenty of exercise for WM. Responsive memory comes ...
... at networks 5 & 6 and the integration of mental processes for whole brain function. Tutorials 13-15 focus on Network 5 and some of its main processes. In Tutorial 12 we explored how creativity emerges ...
  Neurohacking Tutorial 12 Creativity, Bonding and Play Updated October 2014 introduction In this tutorial we will be exploring creativity from various perspectives, and its applications ...
... of hard physical reality. If they are not, is much it harder for us to associate, learn and remember things, higher faculties such as creativity and intellect will be limited, and we are also much more ...
... of nest-building, skill-sharing, group play, cooperation, restraint, respect, interaction, tool-use, creativity, identifying when things occur and when things should occur, how often, frequency, ...
23. Intermediate Functional Analysis PART ONE
(Neurohacking/Tutorials)
...  [ ]F I enjoy nurturing things and taking care of things and watching them develop 4.6 Play, Metaphoric language & Creativity [ ]A I'm good at role-playing/acting/writing fiction/poetry [ ...
... we will here call constructs.   Network 4 Functions Construction, Synthesis & Creativity N4 processes constructs. Definitions: A construct is big complex thing made up of smaller simple ...
25. Welcome to NHA
(News/Latest)
... in the language of interaction and the language of creativity. But always it is the same voice. It is the voice of our ancestors speaking through us, And the voice of our inheritors waiting to be ...
26. Sakiro's Hackipedia Volume 2
(Neurohacking/Resources)
... of a goal is essential for paying attention, for self-motivation and for creativity. We should be taking increasing responsibility for how we feel and respond at this stage in NH. 3. Understanding ...
27. Sakiro's Hackipedia Volume 1
(Neurohacking/Resources)
... position as you consider how creativity relates to the subject in mind. How might the issue affect groups and individuals? Look up and to your left and think about the intellectual aspects of the issue. ...
... 2 and/or 5 due to schooling, these are useful for the stress half of the stress-relaxation response, but in this case at the expense of networks 1 & 4, which we need for focused control, creativity ...
... play with and practise beneficial 'stories', and learning how to direct any deleterious ones into more beneficial possibilities by using our creativity. Solving problems or learning new things becomes ...
... creativity and even intellect and strategy, is imagination, right from the level of initial processing. Imagination uses stored information (memories) and current input to interpret (perceive) our reality ...
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