At some point in this thread alex wrote:
"In other words we make a model of their model. There are only 12 kinds of beneficial model, regardless of the details they take on transiently as personalities. This is the bit that can be hard to grasp, and partly its because I haven't finished the tutorials that deal with these abilities, so we are hitting the ground running here without a map and there are bound to be more concepts to fill in. This is late-intermediate-to-advanced NH! "
Well, we know 6, probably the rest 6 are for "protection mode"? .. (making an analogy from the emotion model we have, that are 12 too) ..
But this really got me thinking (the archetypes stuff from stories and how it relates from the networks in the brain) .. that all the archetypes from N1-N2-N3-N4-N5 .. are "incomplete", are normal only if you are in the age of deveolpment where it makes sense to "play" with the tools of that particular network because biology expect that way .. but after that, one could assume that, once mature, we all must be "N6 Archetypes" for the rest of our lifes .. and is funny the kind of characters that portray that archetypes in storys .. cof cof .. "GOD" ..
Update: Maybe "Protection Mode" wasn't the best word .. i wanted to say "move away from danger" behaviour archetypes.