IMMMUN Appendix 1 |
Workshop - Stuff by Members | |||
Автор: Alex | |||
23.09.2021 10:31 | |||
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Appendix 1
Information for self assessment Knowing which sorts of activities will help upgrade us at each phase of development is all part of input control in neurohacking. A free self assessment for all networks is available here: http://www.neurohackers.com/index.php/en/menu-left-nh-library/menu-left-nh-tutorials/63-art-nh-tutorial3
matrices and their associated factors: developmental phases, the abilities they confer and the processes they carry out For assessment purposes: If you have poor or no ability in certain skills, you may be stuck in the Matrix related to those skills. You may have developed other, later skills, but they will only be used in the service of the matrix you're stuck in. Developing all these abilities relies on getting enough experience – sufficient practice for sending epigenetic signals.
Matrix 1: Develops: phase 1 (network 1 and first half of network 2) Natural context: Platform: the womb. Energy*: placenta. Input: fertilization (for egg); sensorimotor input, especially right after birth for calibration Locus of attention/awareness: sensorimotor, rear brain networks. (Strictly speaking, all energy available to us throughout our lives comes from interactions between the sun, this planet, and ourselves. Energy transfer is a set of processes; not a thing.) associated abilities: sensorimotor skills; motion, hand-eye coordination, grasping, reflex speed, object manipulation ability to discern what you like and what you don't like accurate physical assessment (awareness of hunger, thirst, etc.) calibration of short range senses; awareness of touch, taste, temperature and pressure spatial skills: body-space coordination & balance, copying (copying another's movements) association: sensorimotor ordering (categorization of sensorimotor experiences with appropriate associations) ability to remember the names of familiar things/people audio recognition of your own name recognizing objects and textures by touch/taste distinguishing location of sounds awareness of external pressure or discomfort and ability to move to achieve greater comfort ability to distinguish places that you like from places that you don't like recognizing different foods by taste ability to group objects, animals and people by category care: (of body; eating, drinking, etc. without assistance) ability to play (learn) control: physical/spatial - control of internal processes (eg, bladder control) and external (motion) ability to regulate your own temperature (obviously within reasonable human limits) system stability response dynamics ability to pay attention communication: with gestures, sounds and body language ability to indicate what you like and what you don't like learning cycle: concentration; focusing attention on specific input (volitionally) observation; attending to a process, thing, person or event over time ability to perceive your surroundings and make sense out of what you see visually tracking a moving object attention; attending to relevant input awareness of object constancy (you are aware that just because you can't see or hear or feel something, that doesn't mean it isn't there. startup processes: imagination awareness motor calibration sensory calibration emotional weighting calibration (unconscious) proprioception alertness perception sensorimotor memory embodiment sync bonding interaction
Matrix 2: Develops: phase 2 (second half of network 2 and first half of network 3) Natural context: Platform: parents or carers at home in natural surroundings. Energy: breastmilk. Input: spatial input (achieved by carrying in arms as parent or carer moves around, and in play) Locus of attention/awareness: spatial, rear brain networks associated abilities: spatial skills: locomotion; balance, standing, sitting, walking, swimming, running and climbing calibration of long range senses of sight and sound ability to see long- and short-range distances, and to locate origins of sounds awareness of where you body is in relation to surroundings and how it is moving through space sufficient dexterity for basic tool use ability to seek and acquire food awareness of local territory and where to find what, in and around the home ability to remember the names of familiar places and behaviors drawing orientation ability to make or follow a 2D map accurate behavioral assessment eidetic skills: ability to clap your hands in time to a rhythm, move in time to music counting and basic arithmetic ability to follow a story in pictures awareness of distance, rhythm, direction and balance association: ordering: categorization of spatial experience with appropriate associations recognition of different places, people and things via sight and sound discrimination between higher and lower pitched sounds ability to recognize impoverished environments consciously (boredom) and respond by seeking better input ability to group places by category care: awareness of hunger and thirst and able to repond appropriately ability to feed yourself (ie, to transfer food from bowl to mouth) and drink without assistance ability to groom yourself (teeth cleaning, hair washing, bathing, laundry etc.) without assistance awareness of fatigue and appropriate sleep response care: of your space; keeping things clean and where you want them to be control: spatial/eidetic – control of your own behavioral processes and locomotion control of your space, what you want in it and where control of where you decide to go control of what you do (your own behavior) communication: with speech; ability to tell or show people close to you how you feel about them learning cycle: observation - ability to closely observe items, places or people you're interested in modeling - ability to model the behavior and abilities of others in order to learn them oneself ability to compute what someone else is likely to think or is thinking ability to compute what someone else is likely to do or is doing added processes: orientation volitional seeking kinesthesia (awareness of your body's motion in space) 2D mapping (tracking) & coordination spatial memory conscious emotional weighting
Matrix 3: Develops phase 3 (second half of network 3 qnd first half of network 4) Natural context: Platform: The natural world; the forest, the plains, the seashore, mountains, local environment. Energy: hunting & gathering food. Input: contents of the planet (eidetic, environmental input) Locus of attention/awareness: emotion and imagination 'mid' brain networks associated abilities : eidetic skills: ability to keep track of and recall a series of events in the correct order autobiographical memory – awareness and accurate recall of a course of events image memory awareness of where you last saw items/ people ability to make or follow a 3D map ability to distinguish between different scents ability to 'make-believe' (pretend) – the beginning of abstraction emotional awareness discrimination between fact, fiction, theory and hypothesis accurate emotional assessment calibration of midrange senses; odor and pheromone processing calibration of intuition procedural skills: ability to detect and remove or avoid harmfuk or unpleasant items ability to recognize when something needs to be cleaned, and to clean it (asic hygiene) ability to warn another of danger ability to roughly calculate relative distances ability to explore new territory and make a mental map of what is where ability to play and compose music, make up stories, choreograph movements association: categorization of emotional experience with apropriate associations ability to group events by category recognition of and ability to name items by scent alone synesthesia - sensory merging and association of sight with smell, sound, texture etc. (the beginning of metaphorization and concept abstraction) concrete categorization - ability to process complex concrete concepts reversable translation (between concrete rear networks and abstract frontal and medial networks) care: of your emotional needs and stability, and awareness of those of others of your input needs and provision of your local environment control: of what you feel - your emotions and your expression of them ability to calm yourself down, make yourself laugh or invoke the mood of your choice eidetic/procedural - control ofwhere you go and when input control: ability to choose what you interact with and follow your own interests (the beginning of self determination and free will) ability to motivate yourself communication – ability to communicate to others what you are doing awareness of location (you are able to walk for a distance in any direction away from home and find your way back from memory) awareness of direction and change of direction ability to use emotion appropriately in communication ability to form bonds that enhance communication ability to use metaphoric language learning cycle: modeling: ability to model the states of mind of others in order to learn them oneself empathy: ability to compute what someone else is likely to feel or is feeling practice: sufficient 'staying power' or tenacity to see things through to the end
added processes:
synesthesia metaphorization
abstraction Theory of Mind empathy 3-D mapping (navigation) central memory-processing hub coming online concrete/abstract translation algorithms (based on archetypal presets) eidetic memory, short term memory (RAM) emotional weighting congruity Matrix 4: Develops: phase 4 (second half of network 4 and first half of network 5) Natural context: Platform: human culture; all the skills, art and science of our species. Energy: gardening, processing & cooking food. Input: stories, explanations & demonstrations (procedural input – how to do things) Locus of attention/awareness: Concrete operational right frontal networks associated abilities procedural skills: ability to create, follow and remember procedures creativity, construction and designing skills ability to make up a story ability to follow a recipe, list of instructions, directions or series of movements ability to explain a series of steps or instructions to another ability to demonstrate things you can do so that others can copy you accurate reading, handwriting, typing, spelling ability to write music, poetry, stories and prose complex tool/machine use aesthetics - awareness of harmony and discord in sound, color, proportion etc. sense of humor accurate situational assessment calibration of abstract senses; time, perspective, aesthetics and humor declarative skills: ability to remember the names and addresses of friends, family and close ones temporal awareness (ability to estimate time, awareness of times, dates and measures innovation association: categorization of procedural experience with appropriate associations abstract categorization - ability to process complex abstract concepts care: of others where necessary preservation and sharing of your culture control: procedural/declarative dexterity - fine control of bodily movements, ability to do complex tasks with tools/materials ability to focus on the item or issue you choose to communication: diplomatic skills,propriety, skill-sharing, creative output, technology learning cycle: practice: sufficient 'staying power' or tenacity to see things through to the end variation: beginning to introduce or express your ideas across different domains and media added processes: synthesis procedural memory
Matrix 5 Develops: phase 5 (second half of network 5 and first half of network 6) Natural context: Platform: your mind. Energy: your brain. Input: facts, data & information (declarative input) Locus of attention/awareness: Formal operational left frontal networks associated abilities: declarative skills: ability to logically follow and remember facts and figures ability to demonstrate procedures; an experiment, instructions, techniques, series of movements ability to present your creative output in appropriate ways ability to follow formal logic or reasoning accurate self-assessment executive skills: intellect analysis, judgment, decisions, planning, comoutation, calculation, resource allocation association: categorization of declarative experience with appropriate associations care: of your own mind and mental health control: full autonomy of self - control of your own thoughts, beliefs, decisions and choices declarative/executive – control of what you say and how free will of volitional choice in all aspects of your life communication: ability to present and explain ideas, facts and theories coherently via a choice of media learning cycle: variation: ability to try the same idea in different ways and different ideas in the same context applying or expressing your ideas across different domains and media competence: closing the gap between between understanding and comprehension. added processes: analysis declarative memory
Matrix 6 develops phase 6 (second half of network 6) Natural context: Platform: entelechy (the progran itself). Energy: the universe. Input: interaction (working memory input). Locus of attention/awareness: executive functional mid-frontal networks associated abilities: executive skills: self-direction, strategy, planning, coordination, conflict resolution, problem solving association: categorization of all domains of experience with appropriate associations care: multiple skills in all aspects of self care, care of others and environment control: control of what you think, say, do and feel directive control of your life path forward planning and accurate prediction communication: via multiple means learning cycle: competence: closing the gap between between understanding and comprehension; full ability in the discipline sought added processes working memory coordination strategy
networks/processors and their related skills
key to categories in each network:
1 senses/tools for comprehending (based on core concept/network agent) 2 simple behaviors (based on core behaviors/context) 3 memory & association (based on core concept 4 complex behaviors (abilities) & processing (based on core concept/matrix) 5 tools for awareness, feedback, monitoring (based on core concept/matrix) 6 data transfer/communication mode
1.2 Motion, self care & hygiene, system maintenance & repair system stability & response dynamics (animal behaviors: “serene & clean”) 1.3 Sensorimotor memory & association memory & association 1.4 Sensorimotor processing & categorization knowing where things belong in matrix/processing context 1.5 Attention & concentration Navigating through varying circumstances, analyzing what's going on 1.6 Cell mechanics
2.2 Proprioception/ kinesthesia, dexterity & locomotion system stability & response dynamics (animal behaviors: “Seek & Squeak”) 2.3 Spatial memory & association memory & association Network 3, abilities & functions 3.1 Senses of smell, pheromone detection density related tools 3.2 Emotional stability & weighting system stability & response dynamics (animal behaviors: befriend or defend) 3.3 Eidetic memory/ RAM & congruous association memory & association 3.4 Eidetic processing; Imagination, Perception & 3D mapping knowing where things belong in matrix/processing context 3.5 Empathy, Intuition, Prediction, Modeling & Bonding Navigating through varying circumstances, analysing what's going on. 3.6 Analogical, Eidetic graphics Network 4, abilities & functions 4.1 Senses of time, perspective, aesthetics and humor (abstract audio/visual)? time related tools 4.2 Complex tool use, dexterity, construction & synchronized motion system stability & response dynamics (animal behaviors: create & cooperate) 4.3 Procedural memory & association memory & association 4.4 Cultural/complex behavior processing & synthesis knowing where things belong in matrix/processing context 4.5 Inspiration, Tenacity, willpower (self control) & propriety, play, Metaphoric language & Creativity Navigating through varying circumstances, analyzing what's going on. 4.6 Archetypal stories Network 5, abilities & functions 5.1 sense of acceleration/deceleration, hardwired calculation abilities (abstract pressure/touch/taste/temp.?) energy related tools 5.2 Self awareness, self esteem, presentation system stability & response dynamics (animal behaviors: assess & impress) 5.3 Declarative memory & association memory & association 5.4 Ergonomic processing & analysis knowing where things belong in matrix/processing context 5.5 Intellect (IQ), Autonomy, innovation, introspection & planning Navigating through varying circumstances, analysing what's going on 5.6 Formal language & symbols Network 6, abilities & functions 6.1 Self direction & morality (tools for interaction) power related tools 6.2 Diplomacy & communication system stability & response dynamics (animal behaviors: coordinate & communicate) 6.3 Working memory & association memory & association 6.4 Coordination knowing where things belong in matrix/ processing context 6.5 Interaction; Judgment, decisions & strategy Navigating through varying circumstances, analyzing whats going on? 6.6 pure thought (non-verbal)
symptoms of being stuck in a matrix
People stuck in M1: Relate everything to: Womb experience (fists clenched, curled up, thumb sucking). Get anxious when: Awake, due to sensory overload. Cannot cope with: Sensory motor input. Deal with anxiety by: Wimp behavior (sleeping heavily, or crying, whimpering and screaming if made to stay awake or exercise much). Possible phobias: Fear of physical exercise, walking etc.
People stuck in M2: Relate everything to: Getting sensorimotor input (sex, food, fighting, territory, physical movement). Get anxious when: Their desires are not quickly met, or when faced with anything too different from themselves, or when their 'parental substitute (usually a partner) seems threatened. Cannot cope with: Stillness, Silence, being ignored. Deal with anxiety by: Concrete bully behaviors: Using aggression, noise, physical violence, rage. Possible phobias: Fear of silence, fear of solitude (Monophobia), fear of insects and/or animals (and may harm animals), fear of the unknown/strange/foreign (Xenophobia), fear of emotional expression, poetry or poetic language, fear of outdoor/ open spaces (Agoraphobia). Bad cases often won't leave home, or even go outside. Mild cases feel anxious doing so.
People stuck in M3: Relate everything to: Emotion and imagination (melodrama, superstition, magic, religion, fiction, sentiment). Get anxious when: The environment/nature seems threatened, or they believe they have 'sinned' (transgressed the moral rules of their society's belief system). Cannot cope with: Confinement, especially indoors. Deal with anxiety by: Wimp behaviors: complaining, moaning and whining, or appealing to a 'higher power' (prayer, self denial), or bully behaviors: emotional blackmail (an attempt to make others feel they have 'sinned'). Possible phobias: Fear of small spaces or confinement (Claustraphobia), fear of machines or technology (Technophobia).
People stuck in M4: Relate everything to: Material things and constructs (tool usage and manipulation, society, objects, machines, systems, order, bureaucracy). Get anxious when: Their position in society or their group seems threatened, or material things do not function as they should. Cannot cope with: Disorder, tardiness, the unconventional, unexpected change, non-conformism. Deal with anxiety by: Abstract bully behaviors: Sulking, leaving in a huff, stonewalling, slamming doors/thumping, throwing or kicking material objects, posturing, threats of legislation or 'official' punishment. Possible phobias: Fear of solitude (Monophobia), Fear of failure (Atychiphobia), fear of abandonment (Autophobia), fear of change (Metathesiophobia), fear of the future (Chronophobia).
People stuck in M5: Relate everything to: Their own ideas, and coming up with those; analysis. Financial gain, narcissism and possession of objects. Get anxious when: Anything gets in the way of their ideas or anyone disagrees with them. Cannot cope with: Criticism, distractions, interference, boredom, confrontation, lack of resources. Deal with anxiety by: Wimp behaviors: Self isolation, running away, self medication, or bully behaviors: Shouting, threatening behavior, blustering. Possible phobias: Fear of germs, fear of crowds (Enochlophobia), Fear of intimacy (Aphenphosphobia).
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Обновлено 06.01.2022 14:36 |